Helheim
2016-2017
Turmonious Games
Top Down 2d Melee Brawler
Tools: Unity, C#, Visual Studio
Involvement: Lead Designer, Programming, Animation, Particle Effects, All Implementation/Development Excluding Art and Sound
Helheim’s combat is designed to force the players to make tactical decisions and make use of mind games to defeat each other. It will feature multiple modes including duels, CTF, and a horde mode. We also hope to include online play in the final version.
Anime Fight Club
2011
College Project (4 person team)
Online Multiplayer Side Scrolling Brawler
Tools: C#, XNA, Lidgren
Involvement: Lead Designer, Most Programming (Including: Game Mechanics, Menus, UI, Networking, Items, Player Database)
Allowing up to four players to connect to a server and battle to be the last one standing, this game is a fairly traditional brawler. The main goal with this project was to see how far we could go with a tiny team trying to make an online brawler in four months. We were quite happy with the results!
Side Scrolling Hack And Slash
2010
College Project (2 Person Team)
Side Scrolling Brawler with Gesture Based Attacks
Tools: C#, XNA
Involvement: Lead Designer, Programming, Particle Effects, All Implementation/Development Excluding Art and Sound
Built in a few months as a class project, this 1vs1 dueling game pits two players in a battle of steel, magic, and random items. The game takes inspiration from many 2d brawlers (Marshmallow Duel, Super Smash Bros., ect) and adds a fun little twist: you input your attacks by inputting gestures through the right analogue stick.