Category: pax east

Life Finds a Way (To Get in the Way)

03/03/2019

But… we’re back and we’ve got some updates coming along.

2017 & 2018

Life happened. Some great things, and some not so great. However, now that my life is starting to normalize a bit, I’m able to focus on my projects more.

Updated Art

The next major update I’d like to share about Helheim is that we’ve overhauled our character and weapon art designs quite significantly.
This also relates to our plans to massively overhaul the UI…. or lack there of, but we’ll get into that in another post.

Regarding the art, we’ve made a major design shift away from the current pseudo top down view towards some more abstract characters.
Also, our weapon designs have been streamlined and stylized.

I can’t wait to show you what we have, and why we decided to change these designs.

PAX 2019

Oh and one more thing! We’re going to be at PAX East 2019 (since we ALWAYS go!).
We won’t have a booth, but we’re super excited to meet other gamers and game developers as we do every year.

If you bump into us somehow, we’d love to discuss Helheim, or development process, or anything else regarding games!

Hope to see you there!


Posted by: Eluem on 03/03/2019

PAX East & IndieCade East 2016

05/09/2016

Now that things have finally started winding down from PAX East and IndieCade (also Overwatch and Dark Souls 3….), we wanted to make a post about how those events went.

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PAX East

As usual, PAX East was an amazing experience. It’s our favorite event to attend every year, there’s always so many new awesome promising games and so many great indie developers. We would love to have a booth there someday.

 

IndieCade East

The following week we attended IndieCade East, which was a new experience for us. There were so many interesting, clever, and just plain well built games there that I haven’t heard of. There were also a bunch of really strange experimental games that were really awesome. One of the coolest things about IndieCade East is the Shown & Tell Cafe that they run. Developers are given a small table and a monitor for a 2 hour time slot to show off anything they’re working on. It’s a great experience for new developers to get feedback on their work, you simply need to register with your purchased IndieCade ticket.

While this may sound a little self serving, my absolute favorite experience during IndieCade East was having our very own table in the Show & Tell Cafe and seeing everyone’s reactions to Helheim! It was such an exciting experience, seeing how everyone played the game and hearing their reactions. Most people that played seem to have a lot of fun, and at times we had a full set of 4 players enjoying our new prototype CTF mode. I just watched with this big stupid grin. It was easily one of the most satisfying experiences in my entire life.

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Some Promising Games We Discovered

Here is a short list of games we thought looked awesome and either never heard of or knew very little about prior to these events:

Also, not that it needs any help, we thought Law Breakers looked pretty promising as a modern FPS that didn’t look like a typical Mil-Sim.


Posted by: Eluem on 05/09/2016

Helheim at PAX East 2016!!

04/19/2016

pax We’re heading to Boston in a few day for PAX East and we’re super excited! We will be enjoying all that is PAX including playing old and new games, panels, dance parties ect. We’re also going to be bring Helheim with us.

We are really excited to show off the progress we’ve made so far. It’s been a lot of fun developing it and we’re ready to get some feedback.


Posted by: Eluem on 04/19/2016