Weekly Goals – January 18, 2016

01/19/2016

Daggers

We have a lot more to do to get these working well enough to really start testing them.. and we’re very anxious to test them soon.

Force Field Wall

We didn’t get a chance to begin working on this, but we still really want to try something like this out soon. Just to get an idea of what allowing basic terrain modification will do to the gameplay.

Player HUD

Player HUD
We’re going to be doing some test with new ideas for how we want to represent the player HUD. We’re heavily considering the idea of showing fairly detailed info about the players above them.
This has the advantage of keeping the info close to your eyes, since you’ll be focusing on what’s going on around your player. We need to see how this feels though and make sure it doesn’t get in the way.

Fireball Charge

We still want to get the charge up mechanic in for the fireball to add a bit more depth to this ability.

 

 

Posted By: Eluem on 01/19/2016